Goblins
Smallest of the goblinoid races, goblins stand only some 4 feet tall. They have flat faces, broad noses and sharp fangs. Goblind are violent, ruthless and cowardly. They live in large bands that know no privacy: usually only the tribe leader has his own room or corner of a cave. Goblins bully eachother constantly, trying to establish a pecking order of the strongest. A goblin needs luck to survive to adulthood, since they are always looking to get rid of any competition within the tribe
Goblin tribes are usually lead by their stronger cousins, either hobgoblins or bugbears. Usually considered but a minor pest, a tribe of goblins under a skilled leader can prove a considerable threat to nearby settlements. Often they prefer to simply raid caravans or sneak into villages to thieve in order to survive. Females have no place among the warriors, and no real social status.
Goblins don’t like even other goblinoids, and they do not get along with other races at all. They especially hate dwarves and elves, and the feeling is mutual. Adventuring goblins are usually runaways whom their tribe seeks to kill. Relying on wits and cowardice rather than strength, they often excel as rogues. Goblins worship their own god, Maglubiyet.
| Subrace | Favoured Class | Modifiers | Recognised Words | Goblin | Rogue | Abilities: -2 Strength, +2 Dexterity, -2 Charisma; Skills: +4 Discipline, +4 Move Silently; Feat: Darkvision; Appearance: Goblin; Racial Type changes to Goblinoid; Halfling bonuses removed |
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